![]() Razor is a 3D modeller with experience throughout Autodesk and Adobe professional programs, he will be acting as a 3D modeller and texture with RCS, check out his great animations on his youtube Link.Īll thanks to Frank.s with his help with the game engine, I have started creating new map objects for the mod, the first map package is mostly for military and Road block use. He also will be working on main script to speed up development and beta release. Frank will be in charge of mapping and fixing new map objects into engine. Now I would like to introduce the newest 2 RCS team members, Frank.S and Razor. Hello and Merry Christmas, welcome too the first update postįirst of all RCS team will be updated weekly so stay turned So once again, welcome to the GTA:RCS Mod and we hope too bring GTA Vice City back to the modding centre again! (I was always going to upload this project here at gta forums but waited to finish some real progress to show you guys ) We started a moddb page for our mod about a month ago, so if you like you can check out any other pictures and updates there as well: Any updates will be less then a mb containing the script files for new mission updates. To sum it up here we have pretty much completed the game play/atmosphere of the mod and now just completing the missions which hopefully means the new beta version will be around 60 -70 mbs download size with the graphic aspects out of the way. Below is a list of tasks with their statuses explained. I do understand the reputation zombie mods for gta vc does have here (as one of the trackers my self) for this reason I will be releasing a beta version as soon as possible to reinsure you that that this mod is underway and also give you guys a chance to test out the new game play and modes. This is a Total Conversion zombie horror mod for GTA Vice City game engine. For the first side mission we are working on, with the player (and his partners) storming the military base killing all military personal inside with the core objective to kill all and reach the end check point once completed. Zombie Mode – The tables have turned, its time for you to unleash your anger and zombie habits upon a new saturation! Wielding a arm or leg or your bare hands you will have a group of zombies to assist you. The First side mission is located at the Supermarket (view screen shots for more reference)įree roam – this is when the player wants to blow off some steam and go Rambo in the never ending undead city too do what every they like With new army check points around the city for players supplies such as health, amour, weapons/ammo and military vehicles. The more zombies the player kills (drops money) the more money the player has to buy weapons and body guards to help. Survival – player is spawned in a closed off area which is faced against waves of zombies. ![]() New Zombie engine with over 80 unique zombies (skins and models) around you
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